

The items are: a golden crown, Abraham Lincoln's hat, the Loch Ness Monster's egg, and a piece of flint. In the game, you are a kid who enters the Cave of Time to recover four items stolen by the Time Grouches and must return them to their proper places and times.

alone between 19, making it one of the most successful children's book series ever. The Bantam Books publishing success sold 250 million domestic copies in the U.S. 2012: Simon & Schuster begins releasing print versions under the U-Ventures trademark.This is a multiple-choice adventure based on the first book in the popular "Choose Your Own Adventure" series for kids, written by Edward Packard. Subsequently Montgomery’s company, Chooseco LLC., registers the Choose Your Own Adventure trademark and begins publishing books under that imprint.Ģ010: By arrangement with Simon & Schuster, Packard revises, expands, and adapts three of his original Choose Your Own Adventure books for release as iTunes apps under the U-Ventures trademark. Bantam registers Choose Your Own Adventure as a trademark.Ĭirca 1999: Random House, which by then had acquired Bantam, ceases publishing new books in the series and abandons the Choose Your Own Adventure trademark. Book #1 in the series is Packard’s The Cave of Time.

The front covers of these books bear the legends, respectively, “Choose Your Own Adventures in the Wild West” and “Choose Your Own Adventures in Outer Space.” Lippincott does not attempt to register “Choose Your Own Adventures” as a trademark.ġ979: Bantam Books begins publishing the Choose Your Own Adventure series, each book in which is modeled precisely on the format of Sugarcane Island. In its review of the book Publisher’s Weekly calls it “an original idea, well carried out.”ġ978, 1979: Packard’s next two books in the same format, Deadwood City and Third Planet from Altair, are published by Lippincott.

1969: Edward Packard conceives of and writes a book titled The Adventures of You on Sugarcane Island, in which you the reader are the star of the story and make choices leading to multiple plots and endings.ġ969, 1970: William Morris Agency submits the book to several major publishers, all of whom turn it down.ġ976: Sugarcane Island is published by Vermont Crossroads Press, then co-owned by Ray Montgomery.
